Base Battles Script Gui Hack Aimbot, Anti Re...
Honeypots were all the rage in the 90's - A raft of tools (and even a world-wide alliance) sprung up extolling their virtues but they never managed to live up to their hype. They were largely relegated to researchers and tinkerers on the fringes. At the same time, we have the Verizon DBIR telling us that most companies are first informed by 3rd parties that they are breached. This is a stupid situation to be in.Well deployed honeypots can be invaluable tools in the defenders arsenal, and don't need to look anything like the honeypots of old. From application layer man-traps, to booby-trapped documents. From network-level deception, to cloud based honeypottery, we are bringing honeypots back!During this talk, we will discuss and demonstrate the current state of the art regarding honeypots. We will explore the factors that limit adoption (and will discuss how to overcome them.) We will demonstrate new techniques to make your honeypots more "hacker-discoverable" & will share data from running actual honeypots in real organizations. We will also discuss (and release) OpenCanary, our new open source honeypot (along with supporting scripts and utilities).Over the past few years, honeypots have gotten a bit of a bad rap. We will give you tools, techniques and takeaways, to move them from geeky time-wasters, to the most useful pieces of kit you will deploy.
Base Battles Script Gui Hack | Aimbot, Anti Re...
New generation Set Top Boxes (Satellite receivers) are embedded linux boxes offering all the features of any linux based machine, including wireless and network connectivities, this allowed hackers to crack most satellite DVB-CA encryption schemes promoting the apparition of a parallel black market for pay tv subscription at very low cost.In this engaging session, we will present a practical attack that will exploit human weakness, Satellite receivers design, used protocols and subscription mechanisms that mainly relay on custom plugins on satellite receivers for channel decryption.We will also describe technically a similar attack that was already conducted some years ago using a backdoor within CCCAM protocol provider.This attack could be exploited to build a massive botnet of linux based satellite receivers or even computers used for satellite decryption and accessing end users local area networks that will be used as an edge for any other kind of attacks. There are millions of unaware end users downloading and installing any kind of plugins seeking cheap or even free satellite television, then the attack could be difficult to mitigate, and could easily lead to a hacker controlling millions of devices on the internet.
Anime & Manga In Cowboy Bebop, Ed hacks via a school of cute, tiny fish nibbling on screenshots of web pages.
Negima! Magister Negi Magi (the manga, at least) has Chachamaru attempt to hack into the school's computer system, which are represented by pixellated sharks. A student uses an artifact to transport herself into cyberspace and fight them, Magical Girl-style. It's almost certainly a parody of this trope, as she uses legitimate hacking techniques (SYN Flood, a Denial-of-Service attack, etc.) that are simply visualized in ridiculous ways (the DOS attack is a tuna, for example), and the "spells" that she's chanting are Unix shell commands with accurate iptables syntax.
In Neon Genesis Evangelion both an Angel and SEELE attempt to hack into the Tokyo-3 MAGI, and both are repelled by Ritsuko's l33t h@xx0r ski11z with accompanying ridiculous graphical representation.
Yu-Gi-Oh!: Made fun of in Yu-Gi-Oh! The Abridged Series where Kaiba's computer claims to be so advanced it makes hacking look like a boring video game. Said computer also points out how Kaiba seems to be pressing the same keys over and over prompting the latter to claim he learned how to hack by watching old episodes of Star Trek.
This concept is revisited in Yu-Gi-Oh! ZEXAL when Yuma's sister Akari attempts to track down and destroy a virus, complete with an RPG-style dungeon and a boss battle.
Yu-Gi-Oh! 5Ds has a different version; rather than passwords, information is hidden behind duel puzzles (a duel-in-progress is presented and you have limited chances to figure out how to win in one turn). It's an... interesting way of shoehorning duels into episodes that otherwise wouldn't have them. At one point the access to an important database is hidden inside a duel puzzle arcade machine - the person who thought it up claims that nobody would look for a database there, plus he can slack off at the arcade and claim it's for work.
Yu-Gi-Oh! VRAINS gets credit for showing the viewers that the camera is skipping the long, boring hours spent staring at pages of programming language, and enough appropriately used Techno Babble to show that the writers have probably skimmed a programming book. It loses credit for abuse of Extreme Graphical Representation and gains a bit of it back when Yusaku's use of older versions of duel disks and physical cards is an actual hacker technique.
In Den-noh Coil, even the least eye-catching examples of hacking look suspiciously like Hermetic Magic and Instant Runes (the more visual ones? They involved rockets). In this case, though, it's because a) they're not using the internet at all, but rather Augmented Reality technology and b) the Augmented Reality subculture in the series is dominated mostly by preteen children, the exact sort of people who would try to make hacking as flashy as possible.
Tengen Toppa Gurren Lagann has, in Lagann-hen, Lordgenome's head HAACKIIIING into the Cathedral Terra by having a virtual recreation of his body run down a virtual hallway connecting the ships, then running around virtual corridors to find a box, smashing it open with his head and eating the red sphere inside it. Nobody cared about how unrealistic it was in this case because a) it's Tengen Toppa Gurren Lagann and b) it was hilarious. As silly as it is, everything in this sequence is symbolically representative of real hacking: Lordgenome first breaks through the firewalls, then searches for the file, attempts to open it with a password, fails, and uses a brute force decryption, succeeds and downloads the file.
Ghost in the Shell: Stand Alone Complex: Firewalls are represented by spheres with shiny, meaningless glyphs on them. But when the characters hack into them, they do it by connecting an intrusion program (which looks sort of like a welding torch) and waiting a while (though it takes only a few seconds of screen time). In one episode, such a software hack was used to distract the target from the Major breaking in and physically connecting to the local network. The creators have noted that the cyberspace doesn't really look like that at all, but it's an entertaining visual representation for the audience's benefit. Even Shirow Masamune acknowledges in the original Ghost in the Shell manga that cyberspace wouldn't have a visual appearance, and he only did so for the sake of entertainment. He created the series before the modern concept of the internet and cyberspace even existed.
There are also Defense Barriers, which are firewalls for people's cyberbrains. A firewall designed to protect your very soul (which, having a cyberbrain, means it is now digital data and therefore tangible). Each level of the barrier rotates at varying speeds and opposite directions from each other, and you can pass through them by advancing through a specific hole that shows up when they are properly aligned.
Hanaukyō Maid Team has the maid staff trying to prevent a hacker from accessing their system by playing what appears to be a game of Centipede against a spider that's stealing information by walking across the screen and grabbing boxes from a warehouse. When Grace wakes up she defeats the hackers with some quick keystrokes by summoning a giant Pac-Man.
Summer Wars features a lot of the Hollywood Hacking staples, such as Rapid-Fire Typing and virtual reality representations for hacking, but it also balances it out with a lot of parts that are grounded in reality (such as the movie's villain, a hacker AI named Love Machine, acting like a botnet program, and doing things the way an actual real-life hacker would do them.) The main silly thing is the giant sequence of digits, apparently meant to be a password hash, which Kenji "solves" on paper in a few hours...then again, in a few minutes...then again, in his head. Leaving aside the nigh-impossibility of reverse-engineering a password from a hash at all, let alone by hand (that's the whole point of hashing passwords before storing them), why would Oz willingly spit the number at anyone trying to hack their way in, especially if it's solvable?
In Mission: Yozakura Family, Shion's preferred method of hacking computers converts the entire OS into a video game for her to play and beat based on what she wants it to do.